Hire
Hire
Hire is a medieval fantasy management game about running a small mercenary guild in a world of dangerous contracts, flawed heroes, hard bargains, and bad luck.
People come to you with dangerous work. You negotiate the contract, hire the right fighters, equip them, choose the route, and send them into danger. If the deal was bad, the party was wrong, or the road turned ugly, the consequences come back to your office.
The biggest hook is negotiation. You talk in your own words instead of choosing preset dialogue. Ask for more money, hide the danger, promise rewards, push desperate people too hard, or walk away. The people across the table have pride, fear, debts, reputations, memories, and limits.
Every campaign creates a new world: a new city, map, economy, factions, families, heroes, quests, portraits, crests, locations, and problems. A new guild means a new cast, new risks, new opportunities, and a different history every time.
If you like the long term management of Football Manager, the character and family drama of Crusader Kings, the dangerous expedition pressure of Darkest Dungeon, or the joy of dying from a perfect storm in Dwarf Fortress, you should feel at home here.
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