《缺氧》DLC1钻拓星石更新内容介绍

《缺氧》眼冒金星DLC在最近更新了钻拓星石版本,本次更新了那些内容呢,想要了解的玩家请看下面“Xheepey87”带来的《缺氧》DLC1钻拓星石更新内容介绍,希望能够帮助大家。

《缺氧》DLC1钻拓星石更新内容介绍

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《缺氧》DLC1钻拓星石更新内容介绍

bilibili Xheepey87 2021-06-07 18:08
0

《缺氧》眼冒金星DLC在最近更新了钻拓星石版本,本次更新了那些内容呢,想要了解的玩家请看下面“Xheepey87”带来的《缺氧》DLC1钻拓星石更新内容介绍,希望能够帮助大家。

特点

Added Space POI locations with renewable resources.

添加了太空地点,含有可再生资源

Added Drillcone rocket module for harvesting space POIs.

添加了钻头前锥火箭舱块,可以收集太空地点的资源

Added Diamond Press building for converting refined carbon to diamond.

添加了钻石压机,将精炼碳转化成钻石

Restored artifacts to Spaced Out! and distributed them to new terrestrial POIs.

将工艺品加入《眼冒金星!》,分布在新的遗迹中

Added Artifact transport module for moving artifacts between worlds.

添加了工艺品运输舱,用于在世界之间移动工艺品

Added ability to toggle specific diagnostic criteria in the diagnostics screen.

添加了在诊断界面中调整特定诊断标准的功能

Add CustomGameSetting to toggle Teleporters.

添加了是否开传送器的自定义设置

Added sounds to plant mutations.

添加了植物变异的音效

Added Botanical Analyzer sounds + duplicant interact sounds.

添加了植物分析仪音效和复制人互动音效

Added sounds for second Spaced Out! main menu duplicant.

添加了《眼冒金星!》主菜单第二个复制人的音效

Added Radbolt rocket Engine Sound.

添加了辐射粒子火箭引擎音效

Added sounds for Experiment 52B.

添加了试验体52B的音效

Changes and Improvements

变更和改进

Many POI buildings are now demolishable by skilled Duplicants.

许多遗迹建筑可以由有技能的复制人拆毁

Bottled Gasses and Liquids can now condense/freeze.

瓶装气体和液体可以冷凝/冻结了

Ores and Bottles will now produce secondary elements during phase transitions, e.g. Bottles of polluted water will make both dirt and steam when heated.

碎片和瓶装物质现在会在相变时产生第二物质,比如瓶装污染水加热会变成蒸汽和泥土

Foods in vacuum now use exclusively their internal temperature to decide if they are refrigerated or not.

现在在真空中的食物只使用本身的温度决定其是否是冷藏

Replaced Atomic Collider with Materials Study Terminal.

用材料研究终端取代了原子对撞机

Tech tree changes including adding new categories, moving buildings, and adjusting tier costs so they scale better.

科技树调整,包括添加新的条目,移动了一些建筑,调整了每级消耗点数

Changed visual order of unlocked items within a research tech.

更改了科技树中未解锁项目的视觉排序

Radbolt generators can be configured to emit at up to 500 particle intervals.

辐射粒子发生器现在可以设置存多少发射一次,最多500

Radbolt tuning changes to prevent obvious feedback loops. Some radiation is emitted in the form of fallout on impacts.

调整了辐射粒子,以防止明显的反馈回路。撞击时一些辐射会以核尘埃的形式释放

Added meter to Radbolt Generator.

添加了辐射粒子发生器的量表

Asteroid selector rows display a status item based on pertinent diagnostics.

小行星选择行会根据诊断显示状态条目

Added “remaining cargo capacity” status items to rockets in flight with cargo modules.

为飞行中的有货舱的火箭添加了“货舱剩余容量”状态条目

Updated codex strings from several Biomes.

更新了几个生态的数据库文本

Updated codex entries for several plants.

更新了几个植物的数据库文本

Added additional codex lore entries.

添加了额外的数据库故事

Updated Korean and Russian translations.

更新了韩语和俄语翻译

rocket visual takeoff speed is now based on rocket height rather than module count. Also re-tuned the takeoff acceleration curves.

火箭视觉起飞速度现在取决于高度而不是舱块数。并调整了起飞加速度曲线

Small tweaks to rocket exhaust animations.

对火箭喷焰动画进行了小调整

Added a two second "landing cooldown" where rockets keep igniting while they're on the pad.

添加了两秒的"着陆冷却",即火箭在平台上会保持燃火

Added rocket engine shutoff animations.

添加了火箭引擎关闭动画

Tuned rocket Conduit Port audio mix, adjust timing of sound events.

调整了火箭端口音效混合,调整了一些音效事件的时间

Tweaked the meter colours on some storage buildings to work when colourblind modes are turned on or off.

调整了一些存储建筑的量表颜色,使其在色盲模式启用或关闭时也有效

Cost of first tech tier requiring Materials Science Research increased from 5 to 20 points.

第一个需要材料科学研究的科技需要20点数而不是5了

Bug修复

rocket window tiles are no longer replaceable.

火箭窗户砖不再可替换

Duress to Impress effect is now applied when loading a save with an already stressed Duplicant.

受迫激励效果在加载后仍会施加于高压力的复制人

Sublimation Station no longer ignores gas pressure limit if a solid tile is built above it.

升华站如果上方建了实心砖,也不会忽视气压限制了

Fixed issue causing Duplicants to sometimes leave rockets at launch.

修复了导致复制人有时会在火箭发射时离开火箭的问题

Fixed crash that could occur on rocket launch.

修复了发射火箭时可能发生的崩溃

Fixed crash that could occur when selecting the printing pod.

修复了选择打印舱时可能发生的崩溃

Fixed crash when deconstructing Trailblazer Module.

修复了拆除拓荒者舱导致的崩溃

Downgraded possible crash when ores melt to a log warning.

降低了碎片熔化至产生日志警告而崩溃的可能性

Crash Report Screen now uploads the correct save file automatically when you report the crash.

崩溃报告界面中,如果你报告了崩溃,现在会自动上传当前存档文件

Fixed crashes relating to missing UI icons - a default sprite is now substituted for missing UI icons.

修复了与缺失UI图标有关的崩溃——对缺失的UI图标分配一个默认贴图

Fixed missing Beetiny hit sound.

修复了缺失的小辐射蜂击中音效

Fixed missing Beeta chew sound

修复了缺失的辐射蜂咀嚼音效

Building complete sound no longer plays when Plug Slugs sleep.

当电弧蛞蝓睡觉时,不会再播放建筑完成的音效

Fixed missing geyser sounds for new geysers/volcanos.

修正了缺失的新的间歇泉/火山的音效

Fixed main menu animation issue.

修复了主菜单动画问题

Fix issue where rockets loaded in the takeoff or landing states would not animate their engines or release exhaust.

修复了火箭在起飞或着陆状态时加载可能没有引擎动画的问题

Fixed a couple visual glitches with rockets taking off/landing and skipping around or disappearing.

修复了几个火箭起飞/着陆的小错误,即到处跳动或者消失了的问题

Fix rocket engine startup animations not playing sometimes.

修复了火箭引擎有时不播放启动动画的问题

Fix issue where rockets would appear to be on the pad right after loading, even if they were in flight.

修正了在加载后火箭会显示在平台上,即使它之前是在飞行状态

Trailblazer Module no longer plays the landing animation when already landed.

拓荒者舱在已经着陆后不再播放着陆动画

Fixed issue preventing codex from showing accurate plant and critter references in some biome pages.

修复了阻止一些数据库的生态页面显示准确的植物和小动物的问题

Fixed Experiment 52B description to say it emits Resin instead of Isoresin.

修正了试验体52B的描述,它产生树脂而不是异构树脂

Improvements to rules for generating Classic Style Terra to reduce worldgen failures.

改进了生成经典风格类地星群的规则以减少世界生成失败次数

Fixed status pop text effects being visible across world boundaries.

修复了状态弹窗信息效果在世界边界显示的问题

Fixed UI elements and overlay info being displayed across world boundaries.

修复了界面元素和概览信息在世界边界显示的问题

Diagnostic rows update when changing worlds with the screen open.

当诊断界面开着切换世界时,诊断行会更新了

Fixed issue sometimes causing erroneous diagnostic results.

修复了有时会产生错误的诊断结果的问题

Diagnostic suggestions (such as rocket in space without destination) now show in white text instead of a nearly invisible grey.

诊断建议(比如在太空中的没有目的地的火箭)现在会显示白色文本而不是几乎看不到的灰色

Fixed crash that could occur when switching worlds after an Atmo Suit was destroyed.

修复了摧毁气压服后切换世界可能发生的崩溃

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