Stolen Heart (Prototype)
Stolen Heart (Prototype)
Stolen Heart is a cooperative roguelike where your mission (yes, you and your friends) is to protect… a living Heart, a fragile, unstable, essential being controlled by one of the players.
Together, you’ll navigate a laboratory ruled by AI-driven robots (yes, we’re anti-AI in games, ironically), manage the Heart’s stress through a cooperative rhythm mechanic, and survive a dizzying descent toward the Earth’s core.
Each run is a race against rising pressure, where coordination, timing, and trust decide whether you make it out alive.
A Heart to Escort… and to Play
The Heart isn’t an item, it’s a playable character: vulnerable, emotional, but crucial to the team thanks to its unique abilities.
Protect it, sync with it, and keep its emotions under control: that’s the core of the gameplay.
A Unique Cooperative Rhythm System
When the Heart gets stressed, its pulse spikes.
Players must jump into a shared music-based mini-game:
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synchronize actions,
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stabilize the heartbeat,
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prevent a full-blown meltdown.
Every beat matters, turning stress into a moment of collective tension.
An Intense Co-op Roguelike
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Fast-paced combat mixing melee and ranged
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4 complementary classes (Heart, Assassin, Inventor, Brute)
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Essential team synergies
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Varied upgrade trees & choices every run
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Procedural generation for endless replayability
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A plunging descent deep beneath the Earth
A Dystopian Descent Into the Earth’s Core
From sterile labs to organic caverns and finally the lush chambers of the planetary Heart,
each biome tells the story of a world collapsing under its own AI systems.
An atmosphere inspired by modern themes:
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technological responsibility,
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preservation of life,
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human resilience.
Gameplay Built on Symbiosis
You’re never alone:
the Heart empowers you, and you protect the Heart.
Every role counts, trust and coordination are everything.
Core Gameplay Loop
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Explore and fight hostile AIs
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Manage the Heart’s stress and pulse
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Find oases to evolve and upgrade
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Descend deeper and deeper
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Try to reach the Sanctuary… before everything collapses
Classes & Skills
Each class comes with:
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1 unique passive
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3 major evolutions
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Skills from Level 1 → 4
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Build-shaping choices at every step
Result: no two runs ever play the same.
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Hades: fluidity, builds, combat rhythm
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Dungeon of the Endless / Endless Dungeon: escort mechanics & constant danger
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Ravenwatch / Risk of Rain 2: skill-based co-op
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FF Crystal Chronicles: guarding a shared core unit, reimagined for modern players
Who Is Stolen Heart For?
Perfect for players who love:
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demanding roguelikes,
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co-op where every mistake matters,
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synchronization-based gameplay that keeps everyone engaged,
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shared tension and “DUDE WE ALMOST DIED, THAT WAS INSANE” moments.
Ideal for duos or squads looking for a fun, challenging co-op experience.
We Need You!
We’ll be sharing:
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new enemies
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environment teasers
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dev diaries
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closed tests
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first gameplay previews
Add Stolen Heart to your wishlist to follow development.
Join our Discord to help shape the game together.
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