POLLUX - Space Runner
POLLUX - Space Runner
What it is
POLLUX – SPACE RUNNER is a 2D-Plattformer set in uniquely designed space biomes — jump, dash, boost, shoot, and survive long enough to make it to the next portal… before the universe strikes back.
Core gameplay loop
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Jump & run precision platforming with snappy and dynamic controls
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Boost fuel management (longer jumps, faster flying)
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Shoot to survive when enemies and hazards cross your route
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Portal progression: fill the progress bar by collecting points — then sprint for the exit
Biomes, events, and “oh no” moments
POLLUX doesn’t stay comfortable for long. Levels cycle through distinct biomes that change how you play:
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Zero-G zones
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Boss encounters
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Lasers, Drones, and the unforgiving VOID
Modes and replayability
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Procedural runs (seeded): generate fresh layouts and chase your best highscore
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Hardcore mode: one mistake can end everything — pure tension, pure skill
Achievements that actually feel like a climb
A built-in achievement pyramid tracks long-term milestones.
Score targets, level milestones, and hardcore accomplishments. Some are quick wins. Some are… mythical.
Controls and gamepad support
Play your way:
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Keyboard support (move, jump, boost, shoot)
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Customizable Gamepad support
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Rumble feedback for impacts and hazards
Settings & quality-of-life
Because comfort matters when a run gets intense:
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Independent Music / SFX / Ambience volume sliders
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FPS cap options
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Render scale for performance
A note from the developer
POLLUX – SPACE RUNNER is my first project as a solo developer.
I built it with a love for classic arcade clarity—simple rules, satisfying feedback, and that "just-one-more-run" feeling.
If you enjoy casual-friendly action, indie arcade challenge, and high-score obsession, welcome to Pollux - Space Runner.
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