Keep the Keep
Keep the Keep
PC
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内容简介
A turn-based multiplayer strategy with puzzle elements that looks just like a tower defense game but really, really isn't.
While it's hard to describe a concrete genre for Keep the Keep, one can imagine Chess mixed with Netstorm set in a quasi-medieval setting.
Build a new Tower every turn to try and outmaneuver your Opponent on a constantly evolving battlefield.
There are many different kinds of towers available for you to select, made to allow you complete combat flexibility.
Would you like to be highly aggressive, attacking your Opponent directly as soon as the opportunity presents itself? Would you prefer to build an impenetrable self-restoring defense? Would you set up some long-spanning plans to destroy the Opponent's base with your loyal soldiers? Up to you to decide!
The towers you pick before the battle are kept secret until built on the field.
Turns are done simultaneously, so every turn brings an opportunity to force your Opponent to guess what kind of tower you will build this time.
This allows for plenty of unpleasant surprises and sudden ambushes. Is this work under construction a vicious attack or a bluff? Should I expect a risky move from my Opponent or assume he's as afraid of me as I am of him? Psychological warfare plays a significant role in Keep the Keep!
Experience novel gameplay
While it's hard to describe a concrete genre for Keep the Keep, one can imagine Chess mixed with Netstorm set in a quasi-medieval setting.
Build a new Tower every turn to try and outmaneuver your Opponent on a constantly evolving battlefield.
Choose your own playstyle
There are many different kinds of towers available for you to select, made to allow you complete combat flexibility.
Would you like to be highly aggressive, attacking your Opponent directly as soon as the opportunity presents itself? Would you prefer to build an impenetrable self-restoring defense? Would you set up some long-spanning plans to destroy the Opponent's base with your loyal soldiers? Up to you to decide!
Outsmart thy Opponent
The towers you pick before the battle are kept secret until built on the field.
Turns are done simultaneously, so every turn brings an opportunity to force your Opponent to guess what kind of tower you will build this time.
This allows for plenty of unpleasant surprises and sudden ambushes. Is this work under construction a vicious attack or a bluff? Should I expect a risky move from my Opponent or assume he's as afraid of me as I am of him? Psychological warfare plays a significant role in Keep the Keep!
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