A House Inside Me
A House Inside Me
What is a home?
The safest place — or at least, that is what it is for Camila…
In this psychological horror and interactive narrative experience, you play as Camila, a child wandering through a house shaped by memories, cracks, and scars that are not always visible.
The story unfolds through exploration, symbolism, and environmental narrative, inviting the player to interpret events and piece together a fragmented truth.
Nothing is shown directly.
Everything is felt.
This project was born from the desire to explore psychological horror from an emotional perspective.
This experience seeks reflection — not shock value.
⊙ Narrative-focused walking simulator
⊙ Symbolic and environmental storytelling
⊙ Unsettling and oppressive atmosphere
⊙ 3 different endings with multiple interpretations
⊙ Minimalist and disturbing visual style
⊙ Psychological horror centered on emotion rather than jump scares
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