人类[HUMANS]

 
耐久性[Durability]

All your regular units will have 5%/10% more hit points.
您的所有单位将增加5 % / 10 %命中率。



超频[Overclock]

All your cybernetic units will auto-faster by 10%/20% without recovery time and will also do 10%/20% additional direct damage.
您所有的cybernetic单位将自动更快的10 % / 20 %没有复苏的时间也将做10 % / 20 %的额外的直接损失。



躲避[Elusion]

Your Rippers will have 20% chance to completely ignore direct ranged attacks coming from within melee range.
您的Rippers将有20 %的机会,完全无视直接不等的攻击来自内部的混战范围。



粉碎火力[Crushing Fire]

All your units will have an additonal 2%/5%/10% chance to deliver a critical hit,inflicting double damage.
您的所有单位,将有额外的2 % / 5 % / 10 %的几率,打出一次致命攻击,造成双重伤害。



激发[Motivation]

Troopers will have 10%/25% chance to become Elite after performing a critical attack on their target.
部队暴击后将有10 % / 25 %的几率成为精英。



精度[Precision]

All your Troopers will do 1/2 additional points of direct damage.
您的所有部队将额外增加1 / 2点的直接伤害。



熟练急救[First Aid Mastery]

The Surgeon's First Aid will have an additional 10%/20%/30% chance to heal for twice the usual amount.
外科医生的急救,将有额外10 % / 20 % / 30 %的几率,进行二次治疗。



无坚盔甲[Barrier Armor]

The Lord Commander will have 25% additional armor and hit points.
主指挥官将有25 %的额外装甲和命中率。



超负荷[Overtraining]

All your officers will have 5%/10%/25% more hit points.
您的所有人员将增加5 % / 10 % / 25 % 命中率。



能量激增[Power Surge]

Your Lord Commander and all your officers will restore their power faster by 30%.
您的主指挥官和您的所有人员恢复能量速度加快30 %

 

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